My name is Dennis Kahl, and I do freelance sound designs for video games.
I am working as Audio Director at Savage Game Design since January 2019 and our first game "S.O.G. Prairie Fire" was recently released on Steam.
I also make field recordings, set cutscenes to sound and music, and have access to a wide selection of first-class sound libraries and all the necessary equipment to record, create and post-process sounds for any sort of design.
In February 2015, I graduated in Game Sound Design at the Audiocation Audio Academy in Lippstadt in Germany. I learned about the usage of Sample-Libraries, working methods, techniques, work sequences, recordings, and settings of video sequences, layer tracks, Foley FX, and sophisticated sound samples.
In 2016 I worked for Bravo Zero One Studios in a cooperative project with Bohemia Interactive and I created the Jet Sounds for the Arma 3 - Jets DLC.
I graduated in Game Sound Design at the Audiocation Audio Academy in Lippstadt, Germany.
Sound Director for upcoming Game 2018-Current:
Working on future Games by Savage Game Design Ltd.
Sound Artist/Designer Bravo Zero One Studios 2016-17:
Working on Jets DLC for Arma 3 by Bohemia Interactive
Programs I tend to use: